Wizard's Wheel 2 Wiki

This is a list of all available Accessories in the game. They can provide a wide range of effects, from stat boosts, to providing the user with status buffs, or some other beneficial effects. The more unique and beneficial Accessories can only be found in specific location/timeline.

An accessory with maximum Mastery Bonus

An accessory with maximum Mastery Bonus

Collecting accessories will unlock the item's Mastery Bonus. Higher Mastery Bonus can be achieved by collecting specific number of accessories. Accessories auto-sold by the effect of loot filter setting still counts toward the item's Mastery Bonus. Players can view the item's Mastery Bonus in the Collection menu.

  • 10 items collected (Rank C) : +20% to item's Average Quality
  • 100 items collected (Rank B) : +10% to item's Effective Bonus Level
  • 1000 items collected (Rank A): +15% to item's Effective Bonus Level
  • 10000 items collected (Rank S): +25% to item's Effective Bonus Level

An accessories with maximum Mastery Bonus will have 50% extra Effective Bonus Level.

Under normal circumstance, Accessories cannot be modified in the Enchanter building and in the Alchemy, but players upgrade the Accessories' Tier in the Manasmith building after unlocking the associated Hero Facet Perk. Starting from v0.11.80 patch, players are now able to upgrade the Quality of accessories in the Alchemy, using Whetstones.

Common Accessories[]

Common Accessories can be found as dropped items in battles and in the Accessory Shop. They can also be found with additional prefixes/suffixes mainly available for Armors. Common Accessories with modifiers attached are the only type of Accessories that can be modified in the Alchemy.

Item's Name Icon Base Stat Bonus Other Bonus and Special Effect Note
Light Gauntlets
Light gauntlet
Defense +2
Heavy Gauntlets
Heavy gauntlet
Defense +3; Agility -1 The Agility penalty does not increase with Level bonus or Tier.
Ring of Health
Green ring
Vitality +5
Ring of Vigor
Green ring
Strength +3; Vitality +3
Ring of Wit
Flashy ring
Intelligence +2
Ring of Faith
Twilight
Spirit +11
Flashy Ring
Flashy ring
Charm +2
Ring of Shielding
Shielding
Defense +3
Ring of Retribution
Retribution
Returns % enemy's attack damage. The bonus stacks with Spiked prefix.
Ring of Twilight
Twilight
+15% <Light> Damage (base). +15% <Dark> Damage (base).
Diamond Ring
Green ring
Increases gold gain when a gemstone is attached. Changes its name to Ring of Wealth.

Unique Accessories[]

Most of the unique Accessories can only be found in specific location/timeline, although few of them are also available as dropped items in normal timeline. They usually provide larger stat boosts and more beneficial effects.

Item's Name Icon Base Stat Bonus Other Bonus and Special Effect Note
Swordsman's Honor
Swordsman honor
Agility +28; Charm +28 Grants bonus to damage when wielding swords. Bonus to Attack stat when wielding a Longsword or Shortsword.
Ring of the Green Shaman
Shaman ring
Vitality +5; Spirit +7 HP Regeneration
Ring of Moments
Moments
Spirit +15 10% Additional Speed Boost when any Speed Boost is active.
Charon's Coin
Charon coin
Spirit +4; Luck +10 The wearer escapes death once per run.
Ring of the Sloth King
Shaman ring
Vitality +22; Luck +26 HP Regeneration Available in Sloths Timeline.
Gizzard Girdle
Gizzard girdle
Luck +34 Grants immunity to all Status Effect. Grants immunity to <Poison>. Available in Bock Bock Timeline.
Ring of Destiny
Destiny
Spirit +20 Bonus to Time Mana earned. Available in Heroes of Destiny Timeline.
Butterfly Wings
Butterfly wings
Agility +60; Luck +100 Grants a strong chance to dodge attacks. Can also be equipped by the Mana Butterfly. Available in Butterfly Effect Timeline.
Crucifix
Crucifix
Spirit +110 Grants resistance to the Undead. Available in Full Moon Timeline.
Spellcaster's Orb
Spellcaster orb
Intelligence +150; Spirit +150 Skills are 3x as powerful. Available in Spellcaster's Timeline
Mana Master's Ring
Mana master
+5% Chance for Time Mana drops from Mini Bosses. Bonus to XP Earned. Bonus to Training Points. Bonus to Time Mana Earned. Available in Harder Better + Faster Stronger Timeline Combination.
Slime Coin
Slime coin
Equippable by the Slime class Heroes only. Applies 10% of a character's Slime Multiplier to that character's Attack and Defense. Equipped by the Slime by default.
Heart Locket
Heart locket
Agility +50; Spirit +75; Charm +75 +7% to all stat bonuses contributed to other equipment worn by the wearer. Available in Valentine Seasonal Timeline.
Lucky Pipe
Lucky Pipe
Charm +25; Luck +100 St. Patrick Set Item Available in St. Patrick Seasonal Timeline.
Experience Egg
Experience Egg
Only effective when the wearer is not in the active party. Grants 1% of Experience gained by active heroes during an active run. There are four available via secrets (see note below).

Also available in Univeral Gem Store

How to obtain all four Experience Eggs:

  • Enter the Redeemable Code Happy New Year! .
  • In the town. Go to the bottom left corner, look at the purple cliff between the trees while zoomed in.
  • In the Magic Realm battle, click the arrow on the right side of battle UI to hide it and reveal the egg.
  • Defeat the boss of Dragon's Pike area.

Dragon's Amulets[]

Dragon's Amulets are unique Accessories can only be found in Draconic Timeline, randomly rewarded by the Dragon boss in most areas. Dragon's Amulets offer large stat bonuses and one dragon's passive skill based on the amulet's name. They also grant extra stat bonuses when equipped by Dragons-type heroes or other heroes with a Dragon Shifting armor.

Item's Name Icon Base Stat Bonus Other Bonus and Special Effect Note
Red Dragon's Amulet
Red amulet
Strength +60; Agility +100 Grants the Unnatural Haste passive skill.  
Hydra's Amulet
Hydra amulet
Strength +80; Agility +80 Grants the Multi-Headed passive skill.
Ethereal Dragon's Amulet
Ethereal amulet
Spirit +100; Intelligence +60 Grants the Ghostly Energy passive skill.
Green Dragon's Amulet
Green amulet
Strength +100; Vitality +60 Grants the Poison Immunity passive skill.
Light Dragon's Amulet
Light amulet
Strength +60; Spirit +100 Grants the Illumination passive skill.
Dark Dragon's Amulet
Dark amulet
Strength +60; Charm +100 Grants the Shroud of Darkness passive skills.
Metal Dragon's Amulet
Metal amulet
Strength +60; Vitality +100 Grants the Reflective Scales passive skills.
Barbed Drake's Amulet
Metal amulet
Strength +100; Vitality +60 Grants the Adamant Spike passive skills.
Dragonlord's Amulet
Dragonlord amulet
All Stats +75 Grants the passive skills of all known Dragons. Can only be equipped by Dragons. Also includes Dragoon's Dragon Mastery passive skill.

God's Charms[]

God's Charms are a series of accessories which are named based on various Gods in Greek mythology. Each charm offers bonus to a specific stat, and gives another stat boost according to the user's Charm stat. They can be found in any timeline/dimension as very rare Legendary drops.

Item's Name Icon Base Stat Bonus Other Bonus and Special Effect Note
Kratos' Charm
Kratos charm
Strength +40 Grants n% of Charm as additional Strength.
Asclepius' Charm
Asclepius charm
Vitality +40 Grants n% of Charm as additional Vitality.
Atalanta's Charm
Atalantas charm
Agility +40 Grants n% of Charm as additional Agility.
Koios' Charm
Koios charm
Intelligence +40 Grants n% of Charm as additional Intelligence.
Soteria's Charm
Soterias charm
Spirit +40 Grants n% of Charm as additional Spirit.
Tyche's Charm
Tyches charm
Luck +40 Grants n% of Charm as additional Luck.

Weekly Challenge Accessories[]

Some Weekly Challenge runs offer a unique item as the reward. The unique item reward comes in two variants:

  • Omniversal: One item of Omiversal status is given after completing certain weekly challenge. An item under Omniversal status cannot be upgraded and modified, but it carries over to the subsequent Omniversal mode runs (Hero Facet and Weekly Challenge).
  • Regular: Completing the challenge also unlocks the pool to drop said item in the normal game, which can be upgraded and modified. Starting from v0.11.158 update, all Weekly Challenge items can be found only in Otherworldly Relics alternate timeline.
Item's Name Icon Base Stat Bonus Other Bonus and Special Effect Note
Forester Gloves
Forester Gloves
Defense +5; Agility +15 Forest Set Item. Grants 2x Gold found while adventuring in Figaro Forest. Week 2 reward
Loaded Dice
Loaded Dice
Luck +125 Grants +20% Luck to all allies Week 4 reward
Kaiser Knuckle
Kaiser Knuckle
Attack +20; Strength +10; Agility +10 Can only be equipped when unarmed Week 6 reward
Forest Map
Forest Map
Agility +15; Intelligence +15 Grants 35% chance to skip stages while adventuring in Figaro Forest. Week 9 reward
Ring of Erudition
Ring of Erudition
Intelligence +12 The wearer does not act in battle. Reduces experience required to level up. Week 11 reward
Cursed Ring
Cursed Ring
All Stats +27 Inflicts the user with permanent Poison status that cannot be cured. Reduces HP Regeneration effects by 80%. Week 21 reward
Music Box
Music Box
Charm +150; Luck +50 Songs performed by the holder are twice as effective. Week 25 reward
Ankh of Patience
Ankh of Patience
Spirit +15 HP Regeneration. The user acts last in battle. Week 29 reward
Jeweler's Locket
Jewelers Locket
Intelligence +50; Charm +50 Equipped gemstones are 2x as effective. Week 31 reward
Wild Medallion
Wild Medallion
Strength +30; Agility +30 Grants +50% to all stats to all <Beast> party members. Has a chance to inflict <Rage> status to the user. Week 35 reward
Tome of Training
Tome of Training
Defense +25; Strength +10; Intelligence +10 Grants 6% of current Training Ground speed, without being required to use the Training Ground. Week 36 reward
Eye of Grulk
Eye of Grulk
Intelligence +30; Spirit +30 Grants the ability to watch for a specified item to drop. Week 37 reward
Reinforcing Chip
Reinforcing Chip
Vitality +30 Can only be equipped by Machine-type heroes. Gains 1 bonus level each time Mt. Firax is completed. Grants its bonus level as additional effective bonus levels to other equipment worn by the user. Week 39 reward
Grulk's Femur
Grulk Femur
Strength +30; Vitality +30 Grants an additional 10% to Wizard Power XP gained. Week 42 reward
Conductive Cross
Conductive Cross
Intelligence +30; Spirit +30 Grants bonus to any <Fire>, <Ice> and <Lightning> damage dealt. Week 47 reward