Wizard's Wheel 2 Wiki
The information of an enemy in the Collections menu

The information of an enemy in the Collections menu

This is a list of all enemies encountered in the game. The general description of enemies that players have previously defeated can be found in the Collections menu, which lists all the enemies next to the number they have defeated. Viewing the enemies in the Collections menu also shows the player the enemy's sprite, their name, various battle integers, element and status information, Gold and Experience gain.

Defeating a specific number of an enemy in battle unlocks the monster's "Mastery Bonus", which grants players with various benefits listed below:

  • 100 enemies defeated: +20% Experience and Gold gain per monster kill.
  • 500 enemies defeated: Special drop unlocked. Unlocks the chance for said monster to drop its Hatchery egg in battle.
  • 10k enemies defeated: +5% chance to drop Time Mana. Increases the chance of said monster to drop Time Mana when it appears as a "mini boss" encounter for every n-10 level. A "mini boss" encounter that drops Time Mana is indicated by a "shiny" effect. Not all enemies can appear as a "mini boss" encounter, and "shiny" effect only appears from Dimension 2 onward.
  • 100k enemies defeated: Epic Drop Unlocked. Unlocks the chance for said monster to drop a Tier III of Gem Stones.

A guaranteed Time Mana reward is granted by Area Bosses, TM Extra Bosses of each area, and Seasonal Event Timeline enemies, regardless of the Dimension.

There are currently 71 different enemy types in total, without including unique Pantheon boss battles. Enemies that have not yet been beaten will be hidden, and if players do not use the "Toogle Display" option, its entry on the list will be an inactive "???".

Mimic[]

Mimic is a unique enemy type that can be encountered in all areas. They cannot be defeated by any kind of attack. Instead, players must click/tap the Mimic's sprite to "defeat" them. Clicking a Mimic grants players with a random reward that consist of Gold, Gems, Gem Stone, Tablet, or a random item chest.

Activating the option "Let Mimics Go" will make Mimics run away immediately once there are no other enemies on the screen. Having the option turned off will make them wait for few attacks before they decide to run away.

Clicking a specific number of Mimics in battle unlocks their special "Mastery Bonus":

  • 50 Mimics clicked: Tier I Gem Stone Drop Unlocked.
  • 100 Mimics clicked: Tier II Gem Stone Drop Unlocked.
  • 500 Mimics clicked: Tier III Gem Stone Drop Unlocked.
  • 1000 Mimics clicked: Tablet Drop Unlocked.

Enemy Status[]

This section explains various Special Effects and Status that some enemies innately have.

  • Physical Resist: Reduces the damage of Normal Attacks and various physical Active Skills by 50%.
  • Physical Immune: Reduces the damage of Normal Attacks and various physical Active Skills by 75%.
  • Magic Resist: Reduces the damage of spell-based Active Skills by 50%.
  • Magic Immune: Reduces the damage of spell-based Active Skills by 75%.
  • High Dodge: Increases the chance of the enemy to dodge various attacks.
  • High Initiative: Increases the chance of the enemy to attack first in battle and "ambush" the party.
  • Poison: Enemy attacks have a moderate chance to inflict Poison status. Poison reduces 10% of a hero's maximum HP per turn.
  • Strong Poison: Enemy attacks have a high chance to inflict Poison status.
  • Slows: Enemy attacks have a chance to inflict Stun status. Stun disables a hero from attacking and using skills during their turn. Any passive effects like HP Regen and Poison still applies.
  • Blindness: Enemy attacks have a chance to inflict Blind status. Blind decreases a hero's Accuracy when attacking.
  • Weakness: Enemy attacks have a chance to inflict Weakness status. Weakness decreases a hero's Attack by 50%.
  • Thorns: Returns certain amount of damage inflicted to the attacking hero.
  • Double Attack: The enemy attacks twice per turn.
  • Regen: Recovers 10% of the enemy's maximum HP per turn.
  • Sweeper: Enemy attacks strike all party members at once.
  • Status Effect Immunity: Unique to the Sea Viper enemy. Immune to all status effects.
  • Mimic's Special: Unique to the Mimic enemy. Cannot be harmed by any kind of attack. Players must tap/click the screen when the Mimic appears to defeat it. The Mimic will eventually run away if there is no other enemy left.
  • Love Slime's Charm: Unique to the Love Slime enemy. A hero inflicted by Charm deals no damage to the enemy, and they have a chance to attack other party members instead.

Enemy List[]

  • Zone: The encounter location. Some enemies can be found in more than one area.
  • Base Stats and Rewards: The enemy's base stats and XP/Gold gain. The actual stats and rewards gain increase according to factors such as the enemy level, area level, encounter status, Timeline, and Dimension.
  • Element: The enemy's innate element when attacking. Each element has its own strength and weakness.
Enemy Zone Base Stats Element Special Effects Base Rewards
01 Slime
Slime
Figaro Forest HP: 5
Attack: 1
Agility: 5
Normal XP: 2
Gold: 12
02 Red Slime
Red Slime
Figaro Forest (Dimension 3) HP: 5
Attack: 1
Agility: 7
Magic Phys. Immune XP: 2
Gold: 16
03 Troll
Troll
Figaro Forest HP: 5
Attack: 1
Agility: 5
Normal XP: 2
Gold: 14
04 Wolf
Wolf
Figaro Forest HP: 5
Attack: 1
Agility: 7
Nature XP: 2
Gold: 18
05 Goblin
Goblin
Figaro Forest HP: 6
Attack: 2
Agility: 6
Magic XP: 3
Gold: 14
06 Ent
Ent
Figaro Forest HP: 9
Attack: 1
Agility: 3
Nature XP: 2
Gold: 12
07 Bear
Bear
Figaro Forest HP: 8
Attack: 1
Agility: 5
Nature XP: 2
Gold: 13
08 Cyclops
Cyclops
Figaro Forest (Area Boss) HP: 1.0k
Attack: 32
Agility: 5
Nature Double Atk XP: 112
Gold: 156
09 Skeleton
Skeleton
Graveyards HP: 8
Attack: 2
Agility: 5
Spirit Regen XP: 2
Gold: 12
10 Graveyard Troll
Graveyard Troll
Graveyards HP: 7
Attack: 2
Agility: 5
Spirit XP: 2
Gold: 13
11 Floating Skull
Floating Skull
Graveyards, The Castle, The Outer World HP: 5
Attack: 2
Agility: 9
Spirit Regen, Hi Dodge XP: 2
Gold: 13
12 Lich
Lich
Graveyards HP: 8
Attack: 3
Agility: 4
Spirit Regen XP: 3
Gold: 14
13 Death Beast
Death Beast
Graveyards (Area Boss), The Castle (Mini Boss) HP: 1.0k
Attack: 32
Agility: 6
Spirit Regen XP: 192
Gold: 136
14 Drillbot
Drillbot
Factory Caves HP: 14
Attack: 5
Agility: 5
Tech Phys. Resist XP: 3
Gold: 17
15 Cave Bat
Cave Bat
Factory Caves HP: 9
Attack: 13
Agility: 11
Dark Hi Dodge, Blindness XP: 3
Gold: 13
16 Cave Viper
Cave Viper
Factory Caves, Dragon's Pike HP: 12
Attack: 3
Agility: 8
Nature Poison XP: 3
Gold: 12
17 MK III
MK-III
Factory Caves, The Outer World HP: 13
Attack: 4
Agility: 5
Tech Phys. Resist XP: 4
Gold: 15
18 MK IV
MK-IV
Factory Caves (Area Boss) HP: 1.0k
Attack: 32
Agility: 5
Tech Phys. Immune XP: 112
Gold: 179
19 Serpent
Serpent
Magic Realm HP: 10
Attack: 2
Agility: 7
Nature Poison XP: 2
Gold: 13
20 Plant Elemental
Plant Elemental
Magic Realm HP: 17
Attack: 6
Agility: 6
Nature Mag. Resist, Regen XP: 5
Gold: 20
21 Elf
Elf
Magic Realm HP: 13
Attack: 6
Agility: 11
Magic Mag. Resist XP: 5
Gold: 16
22 Mushroom Troll
Mushroom Troll
Magic Realm HP: 12
Attack: 6
Agility: 11
Magic Mag. Resist XP: 5
Gold: 14
23 Enchanted Armor
Enchanted Armor
Magic Realm, The Castle, The Outer World HP: 11
Attack: 6
Agility: 8
Magic Mag. Immune XP: 5
Gold: 20
24 Ogre
Ogre
Magic Realm (Area Boss), The Castle (Mini Boss) HP: 2.0k
Attack: 51
Agility: 5
Normal Mag. Resist XP: 150
Gold: 173
25 Magma Elemental
Magma Elemental
Mt. Firax, Dragon's Pike HP: 22
Attack: 7
Agility: 11
Fire Thorns, Slows XP: 8
Gold: 15
26 Firehawk
Firehawk
Mt. Firax, Dragon's Pike, The Outer Worlds HP: 10
Attack: 7
Agility: 12
Magic Hi Dodge, Hi Init XP: 6
Gold: 17
27 Firax Ram
Firax Ram
Mt. Firax, Dragon's Pike, The Outer Worlds HP: 15
Attack: 7
Agility: 10
Dark Thorns, Slows, Blindness XP: 6
Gold: 15
28 Flaming Skull
Flaming Skull
Mt. Firax, Dragon's Pike, The Outer Worlds HP: 14
Attack: 7
Agility: 11
Magic Thorns, Double Atk XP: 6
Gold: 16
29 Malus
Malus
Mt. Firax (Area Boss) HP: 3.0k
Attack: 95
Agility: 8
Dark Mag. Resist, Thorns, Double Atk XP: 350
Gold: 370
30 Water Crab
Water Crab
The Depths HP: 13
Attack: 7
Agility: 11
Nature Phys. Resist, Double Atk, Weakness XP: 7
Gold: 19
31 Armored Crab
Armored Crab
The Depths, The Outer Worlds (Dimension 5) HP: 13
Attack: 7
Agility: 11
Normal Phys. Resist, Double Atk XP: 7
Gold: 22
32 Frost Hawk
Frost Hawk
The Depths HP: 13
Attack: 6
Agility: 12
Magic Slows, Weakness XP: 10
Gold: 22
33 Sea Viper
Sea Viper
The Depths, The Castle HP: 13
Attack: 6
Agility: 11
Nature Strong Poison, Weakness, Status Effect Immune XP: 10
Gold: 21
34 Water Elemental
Water Elemental
The Depths HP: 22
Attack: 7
Agility: 11
Magic Sweeper, Slows, Weakness XP: 8
Gold: 17
35 Sea Drake
Sea Drake
The Depths (Area Boss) HP: 3.0k
Attack: 136
Agility: 8
Void Strong Poison, Sweeper XP: 1.3k
Gold: 2.0k
38 Living Armor
Living Armor
The Castle HP: 11
Attack: 6
Agility: 8
Magic Phys. Immune XP: 5
Gold: 18
39 Goblin King
Goblin King
The Castle (Area Boss) HP: 15.0k
Attack: 47
Agility: 8
Void Phys. Resist, Mag. Resist, Sweeper XP: 425
Gold: 372
36 Fire Crab
Fire Crab
Dragon's Peak, The Outer Worlds HP: 13
Attack: 7
Agility: 11
Fire Phys. Resist, Thorns, Double Atk XP: 7
Gold: 22
37 Dragon
Dragon
Dragon's Peak (Area Boss) HP: 17.0k
Attack: 47
Agility: 8
Magic Phys. Resist, Mag. Resist, Sweeper XP: 425
Gold: 411
40 Corrupted Astronaut
Corrupted Astronaut
The Outer Worlds HP: 26
Attack: 12
Agility: 13
Void Phys. Resist XP: 9
Gold: 20
41 Undead Astronaut
Undead Astronaut
The Outer Worlds HP: 26
Attack: 12
Agility: 13
Spirit Poison, Mag. Resist XP: 9
Gold: 18
42 Alien
Alien
The Outer Worlds HP: 24
Attack: 12
Agility: 16
Void Strong Poison XP: 9
Gold: 19
43 Star Serpent
Star Serpent
The Outer Worlds (Area Boss) HP: 35.0k
Attack: 184
Agility: 17
Void Strong Poison, Phys. Resist, Mag. Resist, Hi Init, Sweeper, Slows XP: 1.2k
Gold: 1.2k
44 Mimic
Mimic
All areas HP: 5
Attack: 1
Agility: 9
Spirit Mimic's Special XP: 3
Gold: 14
45 Killer Bee
Killer Bee
All areas (Bee Swarm Timeline) HP: 10
Attack: 7
Agility: 27
Nature Strong Poison, Hi Dodge, Hi Init XP: 6
Gold: 15
46 Love Slime
Love Slime
All areas (Valentine Seasonal Event) HP: 35
Attack: 5
Agility: 25
Magic Hi Dodge, Charm XP: 15
Gold: 18
47 Leprechauns Treasure
Leprechaun's Treasure
All areas (St. Patrick Seasonal Event) HP: 35
Attack: 5
Agility: 25
Spirit Hi Init XP: 15
Gold: 16
48 Egg Man
Egg Man
All areas (Easter Seasonal Event) HP: 20
Attack: 6
Agility: 23
Nature Phys. Immune, Mag. Immune XP: 16
Gold: 17
49 Squash
Squash
All Areas (Halloween Seasonal Event) HP: 53
Attack: 10
Agility: 9
Spirit XP: 17
Gold: 18
50 Pumpkin
Pumpkin
All Areas (Halloween Seasonal Event) HP: 35
Attack: 6
Agility: 6
Spirit XP: 17
Gold: 18
51 Turkey
Turkey
Figaro Forest (Thanksgiving Day) HP: 67
Attack: 12
Agility: 233
Nature XP: 22
Gold: 37
52 Mrs Clause
Mrs. Clause
All Areas (Winter Seasonal Event) HP: 32
Attack: 6
Agility: 6
Spirit XP: 16
Gold: 16
53 Santa
Santa
All Areas (Winter Seasonal Event) HP: 60
Attack: 11
Agility: 9
Spirit XP: 19
Gold: 25
54 Dimensional Wizard
Dimensional Wizard
Dimensional Portal (Boss) HP: 359
Attack: 24
Agility: 17
Void Phys. Resist, Mag. Resist, Hi Init, Sweeper XP: 47
Gold: 99
57 White Slime
White Slime
The Frozen Tundra (Universe 2) HP: 12
Attack: 6
Agility: 8
Ice Phys. Resist, Slows XP: 9
Gold: 37
58 Polar Bear
Polar Bear
The Frozen Tundra (Universe 2) HP: 13
Attack: 7
Agility: 6
Ice Phys. Resist, Sweeper XP: 10
Gold: 39
59 Yeti
Yeti
The Frozen Tundra (Universe 2, Mini Boss) HP: 17
Attack: 8
Agility: 6
Ice Phys. Resist, Sweeper XP: 10
Gold: 40
60 Ice Fiend
Ice Fiend
The Frozen Tundra (Universe 2, Area Boss) HP: 17.0k
Attack: 92
Agility: 8
Ice XP: 1.2k
Gold: 2.2k
61 Cactarina
Cactarina
Endless Dunes (Universe 3) HP: 12
Attack: 7
Agility: 8
Nature Thorns XP: 9
Gold: 37
62 Red Wisp
Red Wisp
Endless Dunes (Universe 3) HP: 13
Attack: 8
Agility: 8
Sun Mag. Resist, Hi Init, Double Attack XP: 10
Gold: 42
63 Giant Tarantula
Giant Tarantula
Endless Dunes (Universe 3) HP: 22
Attack: 10
Agility: 6
Nature Strong Poison, Hi Init XP: 14
Gold: 68
64 Djinn
Djinn
Endless Dunes (Universe 3, Area Boss) HP: 24.0k
Attack: 106
Agility: 10
Sun XP: 1.7k
Gold: 3.1k
65 Red Goblin
Red Goblin
Crystal Cove (Universe 4) HP: 12
Attack: 8
Agility: 8
Magic Poison, Double Atk XP: 9
Gold: 38
66 Wisp
Wisp
Crystal Cove (Universe 4) HP: 15
Attack: 10
Agility: 9
Time Mag. Immune, Hi Dodge, Hi Init, Double Atk XP: 10
Gold: 45
67 Moon Elf
Moon Elf
Crystal Cove (Universe 4) HP: 22
Attack: 11
Agility: 6
Time Strong Poison, Phys. Resist, Hi Init XP: 14
Gold: 67
68 Crystal Queen
Crystal Queen
Crystal Cove (Universe 4, Area Boss) HP: 26.0k
Attack: 166
Agility: 11
Time XP: 1.9k
Gold: 3.2k
55 Yellow Slime
Yellow Slime
The Skies (Universe 5) HP: 12
Attack: 6
Agility: 8
Void Hi Init XP: 9
Gold: 43
69 Sky Hawk
Sky Hawk
The Skies (Universe 5) HP: 22
Attack: 11
Agility: 6
Sun Phys. Immune, Hi Dodge, Hi Init, Double Atk XP: 14
Gold: 58
70 Caelestis Entitas
Caelestis Entitas
The Skies (Universe 5, Area Boss) HP:
Attack:
Agility:
Lightning XP:
Gold:
56 Elder Mimic
Elder Mimic
All areas (Universe 3) HP: 2
Attack: 1
Agility: 4
Spirit Mimic's Special XP: 3
Gold: 27
71 Vigo
Vigo
Universal Portal (Boss) HP: 179
Attack: 39
Agility: 29
Void Phys. Resist, Mag. Resist, Hi Init, Sweeper XP: 102
Gold: 5