Wizard's Wheel 2 Wiki

Below is the list of all available Weapons and Armors in the game. Most of them can be found when playing normally, while some equipment can only be found in specific location/timeline.

All items drops at various Quality. Quality increases the item's base Attack/Defense and Stat Bonuses by <number of Quality>%. An item with Perfect (100) Quality grants an additional 20% of the item's base Attack/Defense and Stat Bonuses after the Quality bonus is applied.

An item with maximum Mastery Bonus

An item with maximum Mastery Bonus

Collecting items will unlock the item's Mastery Bonus. Higher Mastery Bonus can be achieved by collecting specific number of items. Items auto-sold by the effect of loot filter setting still counts toward the item's Mastery Bonus. Players can view the item's Mastery Bonus in the Collection menu.

  • 10 items collected (Rank C) : +20% to item's Average Quality
  • 100 items collected (Rank B) : +20% to item's Base Offense and Defense
  • 1000 items collected (Rank A): +30% to item's Base Offense and Defense
  • 10000 items collected (Rank S): +50% to item's Base Offense and Defense

An item with maximum Mastery Bonus will have twice the Base Offense and Defense.

The Base Attack, Defense, and Stat Boost listed below are the base values before calculating Quality and equipment Mastery Bonus. Some equipment may also have traits that are not mentioned in the item menu description.

Upgrading[]

There are some ways to increase equipment's base power by utilizing various upgrade buildings available throughout the game.

Blacksmith[]

A weapon with added Level Bonus

A weapon with added Level Bonus

Blacksmith increases the Level Bonus of Weapons and armors, raising their statistical bonuses in the process. Weapons and armors must be equipped or put into the Inventory in order to upgrade them.

Manasmith[]

A weapon with increased Tier

A weapon with increased Tier

The Manasmith upgrades an item's Tier. Each Tier increases the scaling of the item's stat bonus from Blacksmith upgrade, making them more powerful. Each Manasmith upgrade requires both gold and Time Mana, and resets the item's bonus level to 0. In order to manasmith an item, said item must reach a certain minimum bonus level.

Enchanter[]

A weapon with additional modifiers

A weapon with additional modifiers

Enchanter adds various modifiers (prefixes and suffixes) onto the weapons and armors, giving said equipment extra stat bonuses and/or special properties.

Alchemy[]

The Alchemy can also be utilized to add modifiers, and offer various extra enchantments to the equipment.

Weapons[]

All weapons offer Attack bonus, although few of them also offer Defense bonus. Each Weapon type uses different stat to increase Attack damage, which can increase further by equipping Armors and Accessories with appropriate stat bonus.

Longswords[]

Longswords use Strength stat to increase Attack damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Iron Sword
Iron sword
Attack +5 Common
Broadsword
Broadsword
Attack +6 Common
Scimitar
Scimitar
Attack +7; Agility +3; Luck +2 Common
Katana
Katana
Attack +15; Agility +8 Common
Soul Slicer
Soul slicer
Attack +16; Spirit +8 +15% <Spirit> Damage (base) Legendary
The Spark
The spark
Attack +28; Agility +14 +40% <Magic> Damage (base) Legendary
Blood Blade
Blood blade
Attack +39 5% Life Leech Legendary
Excalibur
Excalibur
Attack +44; Defense +25; Vitality +23; Agility +22 Legendary
Zoltan's Vengeance
Zoltan
Attack +79; Strength +28; Spirit +27 +40% <Magic> Damage (base) Legendary
Blade of Fortune
Blade of Fortune
Attack +50; Strength +30; Luck +30 Uses Strength and Luck stats to increase Attack damage. Bonus to Treasure Find. Epic. Available in Death's Door Timeline.
Excalibur II
Excalibur
Attack +64; Defense +40; Vitality +35; Agility +35 Grants increased Attack proportional to the user's Defense. Epic. Obtained by defeating Boss of Outer World in D25.
Gem Blade
Gem blade
Attack +100; All Stats +50 Attached Gemstones are 2x as powerful Epic. Available in the Jewel Shop.
Adamantine Sword
Adamantine sword
Attack +80; Strength +40; Vitality +40; Agility +40 Normal attacks strike an additional time Epic. Available as an Alchemy recipe.

Bows[]

Bow use Agility stat to increase Attack damage. All bows have a special property Ranged: Grants bonus to combat initiative. All Bows also have an additional effect: chance to avoid Thorn damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Shortbow
Shortbow
Attack +2; Agility +2 Ranged Common
Yew Bow
Yew bow
Attack +4; Agility +4 Ranged Common
Elven Bow
Elven bow
Attack +11; Agility +7; Intelligence +5 Ranged Common
Titan Bow
Titan bow
Attack +34; Strength +14; Vitality +23; Agility +20 Ranged Legendary
Apollo Bow
Apollo Bow
Attack +30; Agility +30; Luck +25 Ranged. Grants improved initiative. Legendary. Available after completing Weekly Challenge 19.

Shortswords[]

Shortswords use Strength and Agility stats to increase Attack damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Shortsword
Shortsword
Attack +4 Common
Broad Dagger
Broad dagger
Attack +3; Agility +3 Common
Dirk
Dirk
Attack +6; Agility +5 Common
Poingnard
Poingnard
Attack +12; Agility +9 Common
Twin Fang
Twin fang
Attack +45; Agility +25 Common
Dragon Tooth
Dragon tooth
Attack +22; Agility +20 Can also be equipped by Dragon-type heroes. Legendary
Venom Needle
Venom needle
Attack +1; Agility +30 Grants 2% chance to instantly defeat normal enemies and mini-bosses. Can also be equipped by the Butterfly. Epic. Available in Poisonous Butterfly Timeline Combination.
Assassin Dagger
Assassin Dagger
Attack +35; Agility +35 +10% <Dark> Damage (base) Legendary. Available after completing Weekly Challenge 5.
Wolf Fang
Wolf Fang
Attack +22; Vitality +10; Agility +10 HP Regeneration. Can also be equipped by most Beast-type heroes. Legendary. Available after completing Weekly Challenge 13.

Claws and Gloves[]

Claws use Strength and Agility stats to increase Attack damage. Claws can only be equipped by the Monk, most Beast, and Dragon-type heroes.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Beast's Claw
Beast claw
Attack +5; Agility +2 Common
Wyrmling Paw
Wyrm paw
Attack +14; Strength +7 Common
Dragon Claw
Dragon claw
Attack +40; Strength +25; Vitality +15 Normal attacks strike all enemies when equipped by a Dragon. Epic. Obtained by defeating boss of Outer World in D45.
Boxing Gloves
Boxing Gloves
Attack +10; Defense +10; Vitality +20; Agility +20 The wearer strikes 2 to 4 times in combat. Cannot be worn with a shield. Legendary. Available after completing Weekly Challenge 34.
Crustacean Claw
Crustacean Claw
Attack +35; Defense +20; Vitality +20 Changes the wearer's element to <Ice>. Grants +20% to battle speed while in the Depths. Legendary. Available after completing Weekly Challenge 38.

Axes[]

Axes use Strength stat to increase Attack damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Handaxe
Handaxe
Attack +4 Common
War Axe
War axe
Attack +6 Common
Double Axe
Double axe
Attack +8; Strength +4 Common
Dwarven Axe
Dwarven axe
Attack +17; Strength +7 Common
The Pendulum
Pendulum
Attack +32; Vitality +14 Legendary
Guard's Axe
Guards axe
Attack +70; Strength +32 Guarding: Grants 50% to the wielder's Defense Legendary
Gallowglass Axe
Gallowglass Axe
Attack +50; Agility +25 Bloodthirst: Reduces Defense by 50%. Increases Offense and combat iniative by 50%. Legendary. Available after completing Weekly Challenge 57.

Spears[]

Spears use Strength stat to increase Attack damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Spear
Spear
Attack +4; Agility +1 Common
Javelin
Javelin
Attack +7; Agility +3 Common
Trident
Trident
Attack +13; Defense +4; Agility +4 Common
Bardiche
Bardiche
Attack +60; Strength +20 Common
Midas Spear
Midas spear
Attack +9; Intelligence +7 Bonus to Gold Found Legendary
Halberd of the Mountain
Halberd
Attack +35; Strength +15; Vitality +15; Agility +8 Legendary
Gungnir
Gungnir Spear
Attack +50; Agility +25 Attacks dealt by the user cannot be dodged. Legendary. Available after completing Weekly Challenge 53.

Maces[]

Maces use Strength stat to increase Attack damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Mace
Mace
Attack +4 Common
Morning Star
Morning star
Attack +8 Common
Hammer
Hammer
Attack +7; Strength +3 Common
Bone Crusher
Bone crusher
Attack +27; Strength +20; Vitality +15 Legendary
Shillelagh
Shilleagh
Attack +30; Strength +15; Agility +15; Luck +15 St. Patrick Set Item. Uses Strength and Luck stats to increase Attack damage. Legendary. Available in St. Patrick Seasonal Timeline.
Mjollnir
Thor Hammer
Attack +50; Strength +25; Agility +25 +25% <Lightning> Damage (base). Grants 10% additional boost when any Speed Boost is active. Legendary. Available after completing Weekly Challenge 49.

Staves[]

Staves use Intelligence and Spirit stats to increase Attack damage. All Staves also have an additional effect: chance to avoid Thorn damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Oak Staff
Oak staff
Attack +2; Spirit +3 Common
Minor Mage Staff
Minor mage
Attack +4; Intelligence +5; Spirit +5 Common
Greater Mage Staff
Greater mage
Attack +9; Intelligence +15; Spirit +18 Common
Lava Staff
Lava staff
Attack +25; Agility +20; Spirit +25 Common
Staff of Growth
Growth
Attack +6; Vitality +5; Spirit +8 Bonus to HP Regeneration Legendary
Staff of Divinity
Divinity
Attack +13; Spirit +20 +25% <Light> Damage (base) Legendary
Shaman's Conduit
Shamans conduit
Attack +12; Vitality +12; Spirit +18 Chance to Skip 1 Cooldown turn Legendary
Candy Cane
Candy cane
Attack +22; Strength +13; Vitality +17; Spirit +29 Bonus to Treasure Find Legendary. Available in Winter Seasonal Timeline.
Aureate Staff
Aureate Staff
Attack +15; Intelligence +15; Charm +15; Luck +15 Enemies defeated by attacks with this weapon drop 3x as much gold. Legendary. Available after completing Weekly Challenge 32.

Wands[]

Wands use Spirit stat to increase Attack damage. All Wands have an additional effect: chance to avoid Thorn damage.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Wooden Wand
Wooden wand
Attack +1; Spirit +4 Common
Necromancer's Rod
Necromancers rod
Attack +2; Intelligence +5; Spirit +7 Common
Acolyte's Wand
Acolytes wand
Attack +7; Intelligence +13; Spirit +10 Common
Merlin's Wand
Wooden wand
Attack +35; Intelligence +40; Spirit +50 Grants increased Skill Power proportional to the user's Intelligence and Spirit. Epic. Obtained by defeating Boss of Outer World in D65.
Fairy Wand
Fairy wand
Attack +20; Intelligence +25; Spirit +25; Charm +25 Improves all allies' Spirit by 15% Legendary. Available in Valentine Seasonal Timeline.
Dowsing Rod
Dowsing Rod
Attack +20; Spirit +15; Luck +15 Increases the chance of finding any Ore by 25% Legendary. Available after completing Weekly Challenge 60.

Instruments[]

Instruments use Strength and Charm stats to increase Attack damage. All instruments have low Attack power, but they have chance to inflict status effects to the enemies or grant buffs to allies while attacking. Instruments become available after unlocking its associated Hero Facet Perk.

Item's Name Icon Base Attack and Stat Bonus Other Bonus and Special Effects Note
Dragon Sinew
Dragon sinew
Attack +5; Strength +15; Charm +30 Chance to grant <Attack Up> to allies. 20% proc chance. Common
Silver String
Silver string
Attack +5; Agility +15; Charm +30 Chance to inflict <Stun> against enemies. 20% proc chance. Common
Silken String
Silken string
Attack +5; Intelligence +15; Charm +30 Chance to grant <Agility Up> to allies. 20% proc chance. Common
Angel's Hair
Angels hair
Attack +5; Charm +45 Chance to inflict <Charm> against enemies. 20% proc chance. Common
Dagda's Harp
Dagda Harp
Attack +20; Agility +40; Charm +40; Luck +40 Chance to grant <Holiday Cheer> to allies. 15% proc chance. Epic. Available in St. Patrick Seasonal Timeline.
Divine Lyre
Divine Lyre
Attack +20; Vitality +15; Charm +30 Chance to grant <Defense Up> to allies and heal them for 25% of Maximum HP. 20% proc chance. Legendary. Available after completing Weekly Challenge 28
War Drum
War Drum
Defense +40; Vitality +15; Agility +25 Chance to grant temporary, additional Speed Boost in battle. Legendary. Available after completing Weekly Challenge 33.


Armors[]

There are four category of armors: Helmet, Body Armor, Shield, and Boots. All armors offer Defense bonus.

Helmets[]

Helmets are divided into Light Helmet, Heavy Helmet, and Collar. Collars can only be equipped by most Beast and Dragon-type heroes.

Light Helmets[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Leather Hood
Leather hood
Defense +1 Common
Rogue's Hood
Rogues hood
Defense +1; Agility +2; Luck +1 Common
Sorcerer's Point
Sorcerer Point
Defense +6; Intelligence +7; Spirit +7 +30% Skill Power Legendary
Elven Helm
Elven helm
Defense +23; Agility +15; Intelligence +13; Spirit +15 Winter Set Item Legendary. Available in Winter Seasonal Timeline.
Forester Cap
Forester Cap
Defense +5; Agility +7; Spirit +5 Forest Set Item. Grants 2x Experience when adventuring in Figaro Forest. Legendary. Available as random drops in battle after completing Weekly Challenge 10.
Mimic's Mask
Mimics Mask
The user performs the last skill seen in battle. Automatically defends otherwise. Legendary. Available after completing Weekly Challenge 18.
Trick Cap
Trick Cap
Defense +5; Intelligence +5; Spirit +5; Luck +5 Grants bonus to Skill Power based on the wearer's Luck. Legendary. Available after completing Weekly Challenge 46.
Helm of Darkness
Darkness helm
Defense +25; Spirit +35 Grants a strong chance to dodge attacks Epic. Available as a rare drop after defeating the 25th boss of the Pantheon.

Heavy Helmets[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Horned Helm
Horned helm
Defense +3; Strength +2 Common
Chain Coif
Chain coif
Defense +2 Common
Knight's Helm
Knights helm
Defense +4 Common
Lancelot's Visage
Lancelots visage
Defense +7; Vitality +4; Charm +5 Legendary
Helm of Gladiator
Gladiator
Defense +9; Strength +6; Agility +6 Legendary
Pumpkin Helm
Pumpkin helm
Defense +24; Charm +17 Halloween Set Item Legendary. Available in Halloween Seasonal Timeline.
Egg Head
Egg head
Defense +30; Vitality +15 Easter Set Item Legendary. Available in Easter Seasonal Timeline.
Cosmos Helm
Cosmos Helm
Defense +10; Vitality +9; Intelligence +5 Grants 2x Gold when adventuring in the Outer Worlds. Legendary. Available after completing Weekly Challenge 30.

Collars[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Leather Collar
Leather collar
Defense +3 Common
Wyrmhide Collar
Leather collar
Defense +5 Common
Gold Plated Collar
Gold plated
Defense +9 Common
Cerberus Collar
Cerberus
Defense +19; Vitality +12 Normal attacks strike 3 times. Epic. Available in Animal Kingdom Timeline.

Body Armors[]

Body Armors are divided into Light Armor, Medium Armor, and Heavy Armor.

Light Armor[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Fur Coat
Fur coat
Defense +2 Common
Apprentice's Robe
Apprentices robe
Defense +1; Intelligence +2 Common
Enchanted Tunic
Enchanted tunic
Defense +2; Intelligence +4; Spirit +4 Common
King's Mantle
Kings mantle
Defense +11; Charm +12; Luck +7; Intelligence +9 Legendary
Vivirax's Cloak
Vivirax
Defense +17; Intelligence +10; Spirit +16 +33% Skill Power Legendary
Komi's Armor
Konis armor
Defense +34; Strength +27; Agility +25 Legendary
Mephisto's Shroud
Mephisto shroud
Defense +34; Vitality +20; Spirit +25 Renders the wearer immune to Thorn Damage. Epic. Available in Retribution Timeline.
Bee Jacket
Bee jacket
Defense +33; Agility +33 Enables Stable travel to the Volcano and Depths areas. Can also be equipped by the Butterfly. Epic. Available in Butterfly + Bee Swarm Timeline combination.
Elven Chestplate
Elven chestplate
Defense +32; Vitality +18; Agility +18; Spirit +18 Winter Set Item Legendary. Available in Winter Seasonal Timeline.
Forester Jacket
Forester Jakcet
Defense +25; Vitality +15; Agility +30; Intelligence +15 Forest Set Item. Grants 2x Time Mana when adventuring in Figaro Forest. Legendary. Available after completing Weekly Challenge 40.
Tunic of Preparation
Tunic of Preparation 2
Defense +10; Agility +10; Intelligence +10 Grants 7 turns of immunity to most damage at the start of each run. Legendary. Available after completing Weekly Challenge 44.

Medium Armors[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Leather Pauldrons
Leather pauldrons
Defense +3 Common
Chainmail Tunic
Chainmail tunic
Defense +5 Common
Golden Breastplate
Golden breasplate
Defense +10 Common

Heavy Armors[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Half Platemail
Half platemail
Defense +5 Common
Full Platemail
Full platemail
Defense +8 Common
Dwarven Cuirass
Dwarven cuirass
Defense +36 Common
Knight's Wall
Knights wall
Defense +20; Vitality +12; Spirit +6 Legendary
Ghostly Curtain
Ghostly curtain
Defense +27; Spirit +15 +15% <Normal> Damage (base). Reduces damage from <Normal> and <Tech> enemies by 50%. Legendary
Thor's Breastplate
Dwarven cuirass
Defense +45; Strength +25; Vitality +24 Grants immunity to <Lightning>. Epic. Obtained by defeating Boss of Outer World in D85.
Pumpkin Armor
Pumpkin armor
Defense +35; Strength +25; Vitality +25 Halloween Set Item Legendary. Available in Halloween Seasonal Timeline.
Egg Armor
Half platemail
Defense +40; Vitality +35 Easter Set Item Legendary. Available in Easter Seasonal Timeline.
Arachnid Carapace
Arachnid Carapace
Defense +30; Vitality +25; Agility +25 Can also be equipped by most Beast-type heroes. Grants 100% to All Stats while Poisoned Legendary. Available after completing Weekly Challenge 1.
Molten Plate
Molten Plate
Defense +32; Strength +17; Vitality +17; Agility +17 Reduces <Fire> damage taken by 50%. Increases <Fire> damage dealt by 50%. Legendary. Available after completing Weekly Challenge 17.
Dragon Carapace
Dragon Carapace
Defense +30; Strength +25; Agility +25 Can only be equipped by Dragon-type heroes. Grants +30% to All Stats to each Dragon-type hero in the party. Legendary. Available after completing Weekly Challenge 27.
Baron's Breastplate
Baron Breastplate
Defense +30; Strength +25; Vitality +25 Grants 10% chance (base) to absorb and heal from incoming damage. Legendary. Available after completing Weekly Challenge 48.
Sentinel's Suit
Konis armor
Defense +50; Strength +35; Spirit +30 +25% <Dark> Damage (base) Epic. Available in Jewel Shop.
Plate of Fortune
Plate of Fortune
Defense +40; Vitality +30; Luck +30 Bonus to Treasure Find. Bonus to All Stats and Gold gain based on total Treasure Find %. Epic. Available in Creeping Death timeline combination.

Shields[]

Shields are divided into Light Shield and Heavy Shield.

Light Shields[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Round Shield
Round shield
Defense +2 Common
Buckler
Buckler
Defense +1; Agility +3 Common
Targe
Targe
Defense +15; Agility +10 Common
Victor's Target
Victors target
Defense +12; Vitality +5; Agility +7 Increases chance to be targeted Legendary
Bone Shield
Bone Shield
Defense +18; Strength +15; Vitality +15 Can only be equipped by Undead-type heroes. Reduces damage taken by 33%. Reduces skill cooldown when taking damage. Legendary. Available after completing Weekly Challenge 16.
Vampiric Shield
Vampiric Shield
Defense +5; Vitality +10; Agility +15 5% Life Leech. Legendary. Available after completing Weekly Challenge 43.
Mirror Shield
Mirror shield
Defense +25; Intelligence +25; Charm +25; Luck +25 Blocks and reflects 20% of non-Normal, non-Void attacks Epic. Available as a rare drop after defeating the 25th boss of the Pantheon.

Heavy Shields[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Iron Shield
Iron shield
Defense +3 Common
Kite Shield
Kite shield
Defense +4 Common
Knight's Shield
Knight shield
Defense +5 Common
Minor Aegis
Minor aegis
Defense +15; Vitality +9 Legendary
Sir Duck's Shield
Sir duck
Defense +29; Vitality +22 Legendary
Pumpkin Shield
Pumpkin shield
Defense +20; Charm +15 Halloween Set Item Legendary. Available in Halloween Seasonal Timeline.
Yolken Shield
Yolken shield
Defense +30; Vitality +25 Easter Set Item Legendary. Available in Easter Seasonal Timeline.
Crypt Ward
Crypt Ward Shield
Defense +21; Vitality +15; Spirit +12 Grants 2x Time Mana gain while adventuring in the Graveyard. Legendary. Available after completing Weekly Challenge 22.
Pridwen
Pridwen Shield
Defense +25; Vitality +20; Agility +20 Can only be equipped by Human heroes. Single target Active Skills of the user can target all enemies. Unique: Only 1 exists. Epic. Available in Mundane timeline.

Boots[]

Boots are divided into Light Boots and Heavy Boots.

Light Boots[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Sandals
Sandals
Defense +1; Intelligence +1 Common
Leather Jackboots
Leather jackboots
Defense +2; Vitality +1 Common
Ice Talons
Ice talon
Defense +6; Agility +8 +10% <Magic> Damage (base). Can also be equipped by most Beast and Dragon-type heroes. Legendary
Goblin Boots
Goblin boots
Defense +27; Agility +25 ; Luck +25 Grants 5% chance to skip to the level 10 Mini-Boss after each combat. Unique: Only 1 exists. Epic. Available in Stagnation Timeline.
Elven Greaves
Elven greaves
Defense +15; Agility +24; Spirit +15 Winter Set Item Legendary. Available in Winter Seasonal Timeline.
Buckled Shoes
Buckled Shoes
Defense +22; Luck +20 St. Patrick Set Item Legendary. Available in St. Patrick Seasonal Timeline.
Timewalkers
Timewalkers Boots
Defense +9; Intelligence +10; Spirit +10 Grants 2x Time Mana gained when enemy is defeated by an elemental weakness. Legendary. Available after completing Weekly Challenge 14.
Tempo Riders
Tempo Riders
Defense +10; Agility +25 +5% <Void> Damage (base). Grows in power as the wearer's Time Mana grows. Epic. Available after completing Weekly Challenge 41.
Winged Boots
Winged boots
Defense +15; Agility +50 The party cannot be ambushed Epic. Available as a rare drop after defeating the 25th boss of the Pantheon.

Heavy Boots[]

Item's Name Icon Base Defense and Stat Bonus Other Bonus and Special Effects Note
Plated Jackboots
Plated jackboots
Defense +3; Vitality +2 Common
Wyrmhide Boots
Wyrmhide boots
Defense +5; Strength +3 Common
Boots of Avarice
Avarice
Defense +15; Luck +20 +10% <Light> Damage (base). Grows in power as the wearer's wealth grows. Epic. Available in Golden Timeline.
Pumpkin Boots
Pumpkin boots
Defense +20; Agility +20 Halloween Set Item Legendary. Available in Halloween Seasonal Timeline.
Shell Sandals
Shell sandals
Defense +22; Vitality +20 Easter Set Item Legendary. Available in Easter Seasonal Timeline.
Crusader's Sabaton
Crusader Sabaton
Defense +12; Strength +7; Spirit +7 Grants bonus damage to normal attacks based on user's Spirit. Legendary. Available after completing Weekly Challenge 24.

Weekly Challenge Items[]

Some Weekly Challenge runs offer a unique item as the reward. The unique item reward comes in two variants:

  • Omniversal: One item of Omiversal status is given after completing certain weekly challenge. An item under Omniversal status cannot be upgraded and modified, but it carries over to the subsequent Omniversal mode runs (Hero Facet and Weekly Challenge).
  • Regular: Completing the challenge also unlocks the pool to drop said item in the normal game, which can be upgraded and modified. Starting from v0.11.158 update, all Weekly Challenge items can be found only in Otherworldly Relics alternate timeline.

Bone Shield and Vampiric Shield only drop in the Graveyard area.

Machine Components[]

Machine based heroes have the ability to equip Robotic Chips, for more information see the components section on the heroes page.