Wizard's Wheel 2 Wiki

This page contains information related to Time Warp and various alternate Timelines.

Time Warp[]

This game features a prestige system called Time Warp. It allows players to reset their progress, but gives them additional permanent bonuses. Upon warping all your non-eternal items, heroes, and buildings are lost. However, all hero level bonuses and bonuses from previous time warps are kept. All collected Time Mana (shown by number in parentheses) is converted to spendable Time Mana.

Time Mana[]

Time Mana is used to purchase various statues that grant a permanent boost to players. With more time warps players unlock more statues. In total there are 13 statues available to build and upgrade with Time Mana.

Timelines[]

Time selection interface as of v0

Time selection interface as of v0.11 update

Timelines are unlocked after players perform time warp at the first time. After time warping, players enter an interface menu to choose a timeline. As of v0.11 update, the Timeline menu receives a change in the interface. There are four different tabs with choices as follows:

  • Normal Timeline: Choosing a Timeline with no modification.
  • Alternate Timeline: Choosing a Timeline with a specific modifier and multiplier to Time Mana gained.
  • Weekly Challenge: A special challenge mode that changes every week.
  • Seasonal Timeline: Choosing a special Timeline that is only available during a certain time period.

At any time players are able to abandon alternative timeline and return to a normal timeline with no modifiers active.

Unlocking Statue of Worlds will allow players to choose alternate timelines at will.

Each time players complete an Alternate Timeline (by defeating the boss of the Castle area), it grants Mastery Bonus by increasing Time Mana multiplier of said timeline by 1+(timeline completed/100). Under this formula, for example, completing the same alternate timeline 100 times will double the default TM multiplier of it.

List of Regular Alternate Timelines[]

This is the list of all available Alternative Timelines in the game. Up to two of the listed alternate timelines can be active at a time. If two alternate timelines are active, their TM multipliers are multiplied together and both timelines' rewards can be found with some exception. These Timelines are available to choose once players have unlocked Statue of Worlds. Dimensions in general do not affect the chance or quality of specific rewards obtained in the alternate timelines.

For further details about each reward, see also List of Weapons and Armors, List of Accessories, List of Miscellaneous Items, and Item Modifiers.

Timeline Effects Description Base TM Multiplier Rewards Drop Location
Land of Giants Enemies are larger and stronger. 1.4x Giant’s prefix for weapon. Bonus to Strength and Vitality stats. Rare Drop
Animal Kingdom Only Beasts are playable. Players can only have access to use heroes from the Forest. 1.25x Cerberus’ Collar. Epic Collar. Allow normal attacks to strike 3 times. Random Epic
Zombie Land All Heroes are Undead. 1.1x Lich suffix for armor. +27% Bonus to Skill Power. Rare Drop
Sloths All Heroes have reduced Agility. Significantly reduces Agility stat. 1.4x Ring of Sloth King. Epic Accessory. Bonus to HP Regeneration. Random Epic
Poisonous Air All Heroes are poisoned. Poison cannot be cured. 3.5x Serpent suffix for weapon. Adds Very High chance to inflict Poison. Rare Drop
Bock Bock All Heroes are chickens. Only Chickens are available across all recruitment buildings. 1x Gizzard Girdle. Epic Accessory. Grants immunity to all Status Effects. Boss of Mt. Firax
Heroes of Destiny A random selection of 4 Heroes are present are permanent from the start. The Heroes are among the ones players have unlocked. 2x Ring of Destiny. Epic Accessory. Bonus to Time Mana earned. Boss of Mt. Firax
Kung Fu Heroes may not use weapons. 3.5x Ancient Tablet. While carried in inventory, grants bonus to XP gained. Rare Drop
Magi Heroes have very low Strength, but high Spirit. Base Strength stat /10, Base Spirit stat x10. 3.5x Tablet of the Magi. While carried in inventory, grants bonus to all heroes’ Spirit stat. Rare Drop
Golden Very little Time Mana is rewarded. Enemies carry 3x their usual gold. 0.25x Boots of Avarice. Epic Heavy Boots. Bonus <Light> damage. Grows in power as the wearer’s wealth grows. Random Epic
Harder, Better Heroes are Level 1. No Experience is rewarded during battle. Training Points are accumulated very quickly. Training Points earned are 100x faster. 5x Mastery suffix. Bonus to XP earned and bonus from Training Points.
Meditation suffix. Bonus to the training speed while in the Training Grounds.
Rare Drop
Only One Only one Hero may be used at a time. 3 other hero slots are disabled. 3.5x Momentous prefix for weapon. Bonus to Time Mana earned. Rare Drop
Faster, Stronger Passive skills have no effect. The Training Grounds are not available. Characters earn 2x XP. 1.5x Tiger’s prefix for armor. bonus to Strength and Agility stats. Rare Drop
Diamond All area Bosses contain gems. No TM or GP rewarded. 0x Diamond prefix for armor. bonus to Defense stat; Extra Gems from all area and bonus bosses. Rare Drop
Butterfly Effect All heroes are butterflies. Only butterflies are available across all recruitment buildings. 4.5x Butterfly Wings. Epic Accessory. Grants a strong chance to dodge attacks. Boss of the Castle
Full Moon Shops are closed. Undead enemies and undead or wolven Heroes are stronger. 2.5x Crucifix. Epic Accessory. Grants resistance to the undead. Boss of Mt. Firax
Stagnation Speed Boost no longer functions. Combat runs at 50% speed. Disables all battle Speed Boost from any source. 6x Goblin Boots. Epic Light Boots. Grants 5% chance to skip combat to the level 10 Mini-Boss after each combat. Boss of the Castle
Retribution All enemies deal Thorn damage. 3.5x Mephisto’s Shroud. Epic Light Armor. Grants immunity to Thorn damage. Boss of Mt. Firax
Bee Swarm Bees occasionally appear as enemies. Bees inflict various status effect. Any status immunity is disabled. 4x Swarming prefix for armor. bonus to Agility stat and grants immunity to Poison. Rare Drop
Void Mana No Time Mana is rewarded. 0x One random Common-type armor with Mana Flow suffix. Bonus to Time Mana earned. Item cannot be used in Alchemy. Boss of The Depths
Boss Fight All battles are boss battles. 2x Boss prefix for weapon. 3x damage against bosses. Rare Drop
Spellcaster Normal attacks are disabled. Skills must be used. Heroes are only allowed to use Active Skills in battle. They will automatically defend if their Active Skills are under cooldown. 5x Spellcaster’s Orbs. Epic Accessory. Skills are 3x as powerful. Boss of Dragon’s Pike
Otherworldly Relics Items discovered in Omniversal timelines can be dropped as loot All unique items won from Weekly Challenge can be found as random drops. 1x Weekly Challenge Items of various types. Rare Drop
Robotic Areas contain additional robotic enemies with increased defenses Robotic enemies occasionally appear in all areas. 1.5x Robotic Chips that grant bonuses to various stats and parameters, equippable for Machine-type heroes. Rare Drop
Mundane Only <Normal> heroes are playable. All skills are disabled. Players can only have access to use heroes from the Human Tavern. Active Skills cannot be used and Passive Skills are disabled. 2x Pridwen. Epic Heavy Shield. Allows single target Active Skills to hit all enemies. Boss of the Castle

List of Special Alternate Timelines[]

This is the list of "Special" Alternative Timelines in the game. These Timelines are found randomly, and as of v0.11.121 patch, can only be chosen by Statue of Worlds Level 3.

Timeline Effects Description Base TM Multiplier Rewards Drop Location
Omni-Line All enemies are drastically stronger. Progression-based timeline. Timeline starts from Dimension 10. Each timeline completion adds 1 to the starting Dimension counter for the subsequent runs. 5x Omnistone Alpha and Omnistone Omega. Combine both items with a tier 5 equipment in the Alchemy to create a Maximum tier equipment. Bosses of Dragon’s Pike (Omnistone Alpha drop) and Outer Worlds (Omnistone Omega drop).
Prismatic Enemies are randomly distributed. Enemy levels are multiplied by 3. Progression-based timeline. Timeline starts from Dimension 3. Each timeline completion adds 1 to the starting Dimension counter for the subsequent runs. 2x Jeweler’s Orb and Jeweler’s Dust. Combine both items with an unsocketed equipment in the Alchemy to give that equipment a gem socket. Bosses of Dragon’s Pike (Jeweler’s Orb drop) and Outer Worlds (Jeweler’s Dust drop).
Draconic Only Dragons are playable. Most areas contain lava. Players can only have access to use heroes from the Dragon Nest. Red Dragon appears as the boss in most areas. 4x One random Dragon’s Amulet. Bonus to specific stats and grants one dragon’s passive skill. Increased power when worn by dragons. Random drops by the Red Dragon boss.
Earthquake Tremors inflict <Stun> on all heroes every 6th battle. <Stun> status effect will automatically be inflicted to the party every six area battles. Stun cannot be cured, and any effect that grants immunity to Stun is disabled. 2.5x Earth Elemental Hero. Available to recruit in the Mushroom Portal after completing the timeline. Complete the Castle area
Tailwind Speed Boost and maximum boost are increased. Enemies drop no loot or gold. 1.5x Wind Elemental Hero. Available to recruit in the Mushroom Portal after completing the timeline. Complete the Castle area
Flooding Heroes must defend every 50 turns in order to swim for air, or drown. "Flooding" effect appears every 50 turns and lasts for few more turns. Any party member who does not Defend during the effect will automatically be taken out of the battle. The Flooding counter carries over through Auto-Proceed and Auto-Retry, and only resets when the players leave the battle. 3.5x Water Elemental Hero. Available to recruit in the Mushroom Portal after completing the timeline. Complete the Castle area
Volcano Heroes take <Magic> damage every third round. Damage increases over time, until heroes defend. For every new battle, starting from the third turn, the party will take unblockable damage. The damage taken is constant with the formula: 2^number of turns passed. Defending will reset the damage counter. 3.5x Fire Elemental Hero. Available to recruit in the Mushroom Portal after completing the timeline. Complete the Castle area
Growth Timeline only rewards 1% gold. Each completion grants 8% mastery bonus to future Time Mana gained in Growth. Completing this timeline each time grants 8% of Mastery Bonus to TM multiplier instead. This timeline becomes available by completing Weekly Challenge. 1x Honing suffix for weapon. Grants additional level bonus if equipped while completing a timeline. Rare Drop
Quality Item drop rate is significantly reduced. Items can drop beyond Perfect quality. This timeline becomes available by completing Weekly Challenge. 0.5x Item can drop at 101 to Prime (200) Quality. Items with Prime Quality have 4x base stats. Rare Drop
Duality Heroes have 50% chance to be unable to act. This timeline becomes available by completing Weekly Challenge. 0.5x A Passive Skill Gem that contains two random passive skill effects from other heroes. Boss of Mt. Firax
Death's Door Maximum Hero HP is 1 This timeline becomes available by completing Weekly Challenge. 4x Blade of Fortune. Epic Longsword. Uses Strength and Luck stats to increase attack damage. Bonus to Treasure Find. Rare drop
Compression Heroes' Health, Offense, and Defense are compressed by the current Dimension. Looted equipment has a small chance to be strengthened by compression. Significantly reduces heroes' HP, Attack, and Defense according to the chosen Dimensions. This timeline becomes available by completing Weekly Challenge. 1x Items with Compressed status, that have increased base stats, according to the currently active Dimension. Rare drop
Harvest (Universe 2+) Crops yield increased farm bonus rewards. Gold and Time Mana Earned are reduced. 0.1x Scarecrow. Farm passive effects item. Boss of the Castle

Special Timeline Combinations[]

Timeline Effects Base TM Multiplier Rewards Location
Only One Hero of Destiny
(There Can Be Only One + Heroes of Destiny)
One random Hero is recruited from the start and cannot be changed. Recruitment buildings cannot be accessed. 7x Eons suffix for weapon. bonus to Time Mana earned. Rare Drop
Harder, Better, Faster, Stronger! Heroes are level 1. No experience is rewarded during battle. Passive skills have no effect. The Training Grounds are not available. 7.5x Mana Master's Ring. Epic Accesory. +5% chance for Time Mana from Mini-Bosses. Bonus to XP earned. Bonus Bonus from Training Points. Bonus to Time Mana Earned. Boss of the Mt. Firax
Float Like a Butterfly, Sting Like a Bee
(Butterfly Effect + Bee Swarm)
All Heroes are butterflies. Bees occasionally appear as enemies. Bees inflict various status effect. Any status immunity is disabled. x18 Bee Jacket. Epic Light Armor. Enables Stables building to travel the Volcano and Depths. Boss of the Castle
Poisonous Butterfly
(Butterfly Effect + Poisonous Air)
All Heroes are butterflies. Poison status is inflicted at the start of the battle and cannot be cured. x15.75 Venom Needle. Epic Shortsword. Grants 2% chance to instantly defeat normal enemies and mini-bosses. Can be equipped by the Butterfly. Boss of the Castle
Creeping Death
(Death's Door + Sloth)
All Heroes only have 1 HP. Significantly decreases Agility and dodge chance. x5.6 Plate of Fortune. Epic Heavy Armor. Bonus to Treasure Find. Grants bonus to all stats and Gold gain according to the total Treasure Find %. Boss of the Castle
The Golden Swarm

(Harvesting + Bee Swarm + Universe 2+)

Crop yields increased, farm bonus rewards. Gold and Time Mana earned are reduced.

Bees inflict various status effects. Bee status effects cannot be cured, and all status immunities are disabled.

x0.4 Honey. Ingredient. Golden Bees have a chance to drop Honey for kitchen recipes Golden Bee Rare Drop

Notes:

  • Rare Drop prefixes and suffixes are also available at the random Enchanter options and the Weapon/Armor shops, as well as randomly drops in Rare item (blue) chests in the respective timelines. Rare Drop items may be affected by loot filter settings.
  • Random Epic item means the item randomly drops in Epic item (green) chests. Random Epic items may be affected by loot filter settings.
  • Dropped by boss item rewards can only be obtained once per timeline run. The reward is generally unaffected by auto-sell/filter settings.
  • If two alternate timelines are active, and both timeline drops their specific rewards at the same location, only the reward from the second timeline will be earned.
  • Players can create Momentous of Eons weapons in There Can Be Only One + Heroes of Destiny timeline combination. Grants bonus to Time Mana earned with both Base Time Mana bonuses combined.
  • Butterfly Wings accessory cannot be earned in Butterfly Effect + Bee Swarm and Butterfly Effect + Poisonous Air timeline combination, as the boss of the Castle drops Bee Jacket/Venom Needle instead.
  • Both Omni-line and Prismatic are progression-based timelines. Each timeline completion adds 1 to the timeline's dimension counter, meaning that both timelines get more difficult each time the players try them. It is advised to earn both timelines' rewards before leaving.
  • There are 9 different Dragon’s Amulets available in Draconic timeline.
  • Harvest only appears if currently in Universe 2+.
  • Effects of Harvest on Farm are; 2x Farm Gold Multiplier gained, 2x Farm XP Multiplier gained, 2x Farm TM Multiplier gained, 2x Farm Multi-stat Multiplier gained

Seasonal Timelines[]

Seasonal Timelines are occasional limited-time Events that offer new heroes and/or items. Each seasonal timeline has a unique enemy that drops event currency. Event currency can be used to purchase items available in the event shop. All seasonal timelines give 2x TM multiplier.

Seasonal Timeline Available on Rewards
Valentine February New Hero: Angel; Weapon: Fairy Wand; Accessory: Heart Locket
St. Patrick March New Hero: Leprechaun; Weapon: Dagda's Harp; Items: St. Patrick Item Set
Easter 1st April - 15th May New Hero: Vorpal Bunny; Items: Easter Armor Set
Halloween 3rd October - 1st November New Heroes: Pumpkin Knight, Jack O' Lantern; Items: Halloween Armor Set.
Winter 27th November - 31st December New Heroes: Holiday Teddy, Sinterklaas; Weapon: Candy Cane; Items: Winter Armor Set.

Single Day Events[]

These are events that last a day, they can overlap with Seasonal Timelines.

Event Available on Effect
New Years 1st January 3x Gems
St. Patricks Day 17th March 2x Seasonal Currency, 2x Gold, 2x Gems, 2x Time Mana, 2x Luck
Halloween 31st October 2x Seasonal Currency, 2x Gold, 2x Gems, 2x Time Mana
Thanksgiving 27th November 2025
26th November 2026
25th November 2027
23rd November 2028
22nd November 2029
28th November 2030
27th November 2031
25th November 2032
24th November 2033
2x Gold, 2x Gems, 2x Time Mana

20% Chance to spawn Turkey enemies in Forest Zone Turkeys drop; Turkey Legs, Turkey Eggs

Christmas Day 25th December 2x Seasonal Currency, 2x Gold, 2x Gems, 2x Time Mana, 100% Speed Boost

Weekly Challenge[]

See also: Weekly Challenge